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Fatalis Venatus

As the Second Sorceress War slipped from all-consuming present into the recent past, the world is primarily in a state of balance and peace. However, the upheaval that the war caused is not gone from the minds of those that lived through it, and for most, 'normalcy' is about the most abnormal thing that they can fathom, causing each day to seem somewhat surreal. The governments of Galbadia and Esthar are in the process of beginning to try war criminals, some with names as infamous as Edea Kramer and Seifer Almasy, and Balamb is flourishing under its new Commander, war hero, Squall Leonhart.

Though things are indeed calm in comparison to the War, things are perhaps not as at ease as they seem on the surface. In Galbadia, rebels and protesters, dissatisfied with the ways of the government and with the policies enforced post-war, are rising up in acts of isolated terrorism. There is an air of civil unrest amongst the citizens in many of the bigger cities, and small crime and vandalism are on the rise. Esthar, having finally done away with its seclusion, has opened itself not only to the world, but to the worry that it will not be able to defend itself from outside forces, should trouble once again arise. In an effort to remedy this fear, The Estharian Government, lead primarily by President Laguna Loire, is entering negotiations with Balamb Garden to build, train, and equip a Garden of their own.

Fatalis Venatus is a role-play set in the post-game world of Final Fantasy VIII that focuses on the world and the characters as they recover and rebuild their lives in the wake of chaos. How easy is it to be complacent once your world has been turned upside down and righted again?

Come join Fatalis Venatus, a canon based Final Fantasy VIII roleplay looking for both canon (all games!) and original players!

Game officially opened 4/18. Apply now!